Destiny 2: 10 Tips For Completing The Prophecy Dungeon Solo Flawlessly (2024)

Plenty of challenges exist inside ofDestiny 2 for the most dedicated of players to beat. Completing raids, obtaining Legend in Competitive, or finishing a title are just a few examples of what the game has to offer for the hardcore.

RELATED:Destiny 2 Beyond Light: A Complete Guide To The Deep Stone Crypt Raid

Out of most ofDestiny 2's challenges, however, one of the most daunting is completing a dungeon solo without dying, otherwise known as solo flawless. The newest dungeon, Prophecy, has proven to be a handful for some players. Plenty of tough encounters wait, but it is by no means impossible. For those chasing the prestigious emblem, here are 10 tips for completing solo flawless Prophecy inDestiny 2.

Updated December 27th, 2020 by Charles Burgar:Destiny 2: Beyond Light has made some major changes to the sandbox. Most of these changes have made the Prophecy dungeon much harder than previously. Acolyte Eyes no longer guarantee a Warmind Cell when slain while Hive and Taken Mods no longer work in this dungeon. We have updated the guide to reflect these changes and added a few more tips in their stead, covering recommended gear choices and tips for the Rainbow Road section of the dungeon.

10 Recommended Gear

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Now that Taken and Hive Mods no longer work in the dungeon, you are going to have to rely on Combat Style Mods and good weaponry to survive in this dungeon. Fortunately, Beyond Light has brought some fantastic weapons that should make this dungeon much easier.

Subclasses

  • Hunter:Way of the Pathfinder is the safest option. Use The Sixth Coyote Exotic with Gambler's Dodge and maximize your mobility stat. You should be able to go invisible at-will due to how small the arenas in this dungeon are. If you're confident with your Guardian's damage resistance, Revenant is solid for its crowd control and AoE damage.
  • Warlock:Attunement of Grace is excellent for this dungeon since it grants on-demand healing and damage buffs. Use either Karnstein Armlets or Sunbracers for more healing. Attunement of Hunger is also great for the second encounter if you can kill enemies fast enough.
  • Titan:Titans have it the worst with this dungeon. Code of theProtector is the safest option, providing overshields and a defensive bubble when needed. Use Crest of Alpha Lupi or Rat King to stay alive.

Weapons

  • Anarchy:This weapon trivializes most encounters. It does excellent passive damage against bosses, can lay traps for enemy spawn points, and it destroys Taken Blights in one bolt. Highly recommended.
  • Witherhoard:Use this if you don't have Anarchy or are going touse a Sword on Kell Echo.
  • The Lament:Swords are risky in solo flawless runs but can trivialize boss fights. Use this weapon during the first and final encounters to kill the boss in one phase. Highly recommended for Titans and Warlocks.
  • Xenophage:Xenophage can snipe targets from range, kill majors in a few shots, and can spawn Warmind Cells if you have the Wrath of Rasputin Mod equipped. This weapon covers most of your bases for each encounter if you lack any of the above weapons.
  • Rat King:Use this weapon for the invisibility effect. With the Masterwork, this weapon grants health every time you go invisible from reloading. This is an excellent choice if you have a hard time staying alive.

Mods

  • Damage Resistance Mods (1 energy, Chest):Chest armor can equip damage resistance Mods that reduce incoming damage by 25%, 40% with two Mods. Concussive Dampener and Melee Damage Resistance are both excellent choices. Combat Style Mods can also provide damage resistance.
  • Special Ammo Finisher (2 energy, Universal):Use this to make sure you have Special ammo for killing majors or damaging bosses.
  • Combat Style Mods:These Mods can make you much tougher to kill or clear waves of enemies for you. Combat Style Mods are covered in more detail in the next section.

9 Use Combat Style Mods

Before you consider a solo flawless Prophecy run, you should have a few Combat Style Mods in your collections. These Mods focus on using Charged with Light or Warmind Cells to even the odds, the former providing powerful buffs while the latter annihilates targets with a deadly AoE explosion.

To make this dungeon easier, here are a few Combat Style Mods that will make a solo flawless run much easier:

  • Protective Light (2 energy, Void): This Mod grants 50% damage resistance for a variable duration after your shields break. The duration is based on your Charged with Light stacks. Two stacks give ten seconds of damage resistance, a cap that is easy to hit when paired with Taking Charge.
  • Warmind's Protection (2 energy, Void): Warmind Cells cause enemies near them to deal 50% less damage to you, an effect that stacks with other damage resistance Mods and effects.
  • Global Reach (1 energy, Universal): Warmind Cells deal increased damage and cover a much larger radius. This is essential for the Hexahedron encounter, allowing your Warmind Cells to clear the entire room on their own.
  • Wrath of Rasputin (1 energy, Solar): Solar splash damage can generate Warmind Cells. This works with Sunshot, Xenophage, One Thousand Voices, Solar Rocket and Grenade Launchers, as well as any Solar weapons with Dragonfly.

8 Upgrade Mobility

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Nothing is worse than dying to Taken Knight's fire attack during any encounter. Concussive Dampener is great for countering this, but it can only do so much.

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No dungeon encourages a high mobility stat more than Prophecy. A mobility stat of 70 or higher is best for quickly strafing out of Knight fire or dodging Hobgoblin projectiles. Using Traction and the Powerful Friends mod from Season of Dawn are two great ways of increasing a player's mobility stat.

7 Bring Anarchy For Blights

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To speed up the wasteland sections of the dungeon, it is highly recommended to obtain Anarchy.

One Anarchy bolt is enough to fully destroy a Taken Blight from full health. After the first encounter, head to the Blights and fire one Anarchy bolt onto the orb. By the time players reach the next one, the last Blight should be destroyed. Repeat this to speed up the Wasteland encounter.

6 Utilize Invisibility, Crowd Control, Or Healing

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This entire dungeon will throw hundreds of projectiles and enemies towards you. It's important to be able to avoid these projectiles outright by turning invisible or out-healing the damage being received. If you own the Beyond Light expansion, you can also freeze enemies with Stasis to stay alive.

Hunters should use Way of the Pathfinder on Nightstalker with Gambler's Dodge. With the Sixth Coyote Exotic, Hunters can stay invisible at will for long periods while granting time to heal and reposition. Warlocks should either use the Attunement of Grace Dawnblade or Attunement of Hunger Voidwalker to utilize overheal grenades and Devour, respectively. Titans have it hardest for Prophecy, but utilizing Crest of Alpha Lupi with Towering Barricades can be invaluable for tanking damage. The Code of the Commander spec for Sentinel is great for maintaining their health and ability energy thanks to Detonators.

5 Tunnels Skip

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To save some time for each solo flawless attempt, players can skip the opening tunnels encounter if they have either a Sword or Salvation's Grip

If you do not own Beyond Light

Spawn into thetunnels and climb up the nearest orb in the room. Warlocks should use top tree Dawnblade, Hunters should use STOMP-EE5 with triple jump, and Titans should use Lion Rampants. Equip a sword, then jump into the diagonaltube leading up to the boss arena, swinging the sword repeatedly to climb up. Once the player reaches close to the top, swing to the side of the platform and use a jump or dash to climb up. Jumpacross the arena to the central platform to start the first boss fight.

If you own Beyond Light

Equip Salvation's Grip and fire Stasis crystals along the pipe. Climb up a Stasis crystal, fire another one above your location, then repeat this process until you climb to the top of the pipe. You should be able to use your movement ability to reach the Phalanx Echo arena.

4 Phalanx Echo Tips

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Phalanx Echo is all about positioning. Playing too close to the edge of the arena is certain death, so it's best to stay as close to the middle as possible. Since dark tends to be at the edge of the arena, cleanse dark plates first before moving on to light.

As for dealing with Knights, players should either use Witherhoard or Falling Guillotine to quickly dispose of them. Try to isolate one Knight as to not get blasted by three fire attacks at once. Psions will spawn on a timer throughout the encounter, multiplying if not dealt with. Use Warmind Cells, Trinity Ghoul, Riskrunner, or Witherhoard to quickly take care of them.

RELATED: 15 Tips To Make An Overpowered Character In Destiny 2: Beyond Light

For plates, players can cleanse two at once if they position themselves exactly in between both plates while high in the air, well above both plates. This cuts the time down to damage phase by half if done properly.

3 Hexahedron Tips

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Upon starting the encounter, immediately take out the two Taken Hobgoblins that spawn before they can start sniping. Use a Warmind Cell-compatible weapon and destroy the following groups of rank and file enemies to spawn a Warmind Cell. Detonate the cell to kill any remaining enemies. Knights can be killed with Anarchy, Witherhoard, Xenophage, or even a Sword. Keep in mind that defeating a Knight will also spawn a Hobgoblin.

Toland will lead the way in every encounter. Cleansing the plate he's on six times will start the final boss. When Toland appears above the cube, cleanse the side that has no lit cube symbol on it. To make transitioning between rooms easier, touch the central plate then immediately run away from it to prevent being locked in place. Once players reach the boss, it should be fairly easy to defeat both of them with Supers or Power weapons.

2 Rainbow Road Tips

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Take your time when you reach this encounter. There are a few Vandals along the path that will attempt to snipe your Sparrow. Since you aren't on a time limit, feel free to equip a Sniper Rifle during this section and take them down from a distance. If you're out of Special ammo, a Scout Rifle works as well.

By far the scariest part of the encounter is the gravity lift at the end of the path. When you're on the last set of platforms that lead down to the lift, use a Scout or Sniper Rifle and snipe any Taken Phalanxes that spawn. These enemies are glitchy and will respawn repeatedly until you kill them. Failing to do this can cause their shield to kill you while heading up the gravity lift. For added safety, let your Sparrow despawn before heading up the lift so it doesn't collide with your character and kill you.

1 Kell EchoTips

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The final encounter is arguably the most stressful moment in the entire run. Staying cool is important but so is add control. Killing all of the Psions at the start of the encounter is key to staying alive. It is highly recommended to use Warmind Cells to take care of these Psions before they start multiplying.

Once a side has been cleansed, stay for a few seconds and immediately kill the Ogre that spawns. Leaving the Ogres alive is a surefire way to die. Use invisibility or healing as much as possible during the first part.

Onceyou make your way to the fight proper, use Anarchy or Witherhoard to deal constant damage to the boss. If you have a Well of Radiance or Ward of Dawn Super at the ready, you can instead use The Lament Sword and burst the boss down in a couple of seconds. Focus on the Hobgoblins first before damaging the boss. There isn't an enraged timer in this encounter, meaning players can take as many damage phases as they need to kill Kell Echo. Anarchy or Witherhoard on their own should be able to defeat Kell in 4 phases while Lament can easily do it in one with an added risk factor.No matter which strategy you employ, stay calm. As long as you can manage the Psions and Hobgoblins that spawn, this encounter shouldn't give you too much trouble.

NEXT:Destiny 2: Beyond Light Complete Guide And Walkthrough

Destiny 2: 10 Tips For Completing The Prophecy Dungeon Solo Flawlessly (2024)
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